
Going All-In on Open Source: The ShapeDiver Viewer is Now Public
The ShapeDiver Viewer, our WebGL engine, is now open source on GitHub. Why we opened it and how it completes the open stack with the App Builder SDK.
Michael Oppitz
Blog / Author
Senior Software Engineer
Michael joined ShapeDiver straight from university in 2018 and built the ShapeDiver Viewer from scratch. It now powers thousands of apps, from engineering automation tools to e-commerce configurators and scan-to-print applications, and since 2026 it's open source. He also explains new viewer and App Builder features in our posts and tutorials.

The ShapeDiver Viewer, our WebGL engine, is now open source on GitHub. Why we opened it and how it completes the open stack with the App Builder SDK.
Michael Oppitz

Our open-source App Builder Testing Framework, built on Playwright, automates browser tests, user interactions, and visual checks for Grasshopper apps.
Michael Oppitz

ShapeDiver Agent Skills give AI coding assistants such as Cursor, Copilot, and Claude Code the ShapeDiver knowledge they need, loaded only when needed.
Michael Oppitz

How the ShapeDiver Viewer now renders large numbers of 3D text tags quickly with instanced meshes: the problem, our approach, and how to use it.
Michael Oppitz

Why transparent objects are hard to render correctly in WebGL, and the solution we built for the ShapeDiver Viewer that works in most cases.
Michael Oppitz